What Makes a Good Post-Game Adventure in Pokemon?

Post-Game Content. Everyone wants it these days. With games like Fallout and Skyrim offering loads of extra content outside of the main story, the bar is set high for other exploration games. Pokemon’s greatest post-game challenge has always been completing the pokedex, but is that enough to keep people satisfied? Today we’re going to dive into what post-game content pokemon has offered over the years and see how it fares in this age of gaming.

 

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Extra Maps

This is arguably the most useful post-game content that pokemon can have. With new maps comes new pokemon to find and new trainers to fight, just like traversing a new route for the first time. Pokemon Gold and Silver is notorious for adding the entire Kanto region after the pokemon league. Pokemon FireRed and LeafGreen invented the Sevii Islands for its post-game and complimented it with some Johto exclusive pokemon too. The Sinnoh, Unova, and Alola regions also have some routes exclusive for the post-game.

 

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Legendary Pokemon

“You haven’t finished until you caught Mewtwo!” Legendary pokemon often find their way into these extra maps, offering a nice conclusive challenge after the pokemon league. Pokemon Red and Blue started this by placing Mewtwo, the strongest pokemon at the time, in a cave exclusive to pokemon league champions. This trend has continued ever since then, with Rayquaza in Ruby and Sapphire, Giratina in Diamond and Pearl, the Island Guardians in Sun and Moon, and many more.

 

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Epilogue

It’s always fun to play through another mini story after the main story is finished. Pokemon Gold and Silver, as well as FireRed and LeafGreen, earn a star for this category too with the extra maps they offer.The Delta Episode in OmegaRuby and AlphaSapphire did a wonderful job here too, explaining a lot of the lore behind Rayquaza and tying him into the main story too, as well as debuting Deoxys’ first in-game encounter.

 

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Battle “Tower”

This is the less impressive quality of post-story pokemon. People battle in pokemon for three main reasons: to earn experience, to progress the story, or play with human opponents. The Battle Tower meets none of these but is instead a more boring grind than the pokedex. In later games it’s become a necessary evil as it offers Battle Points that you can cash in for some of the best items and move tutors in the game. Pokemon Emerald and Platinum did this right, however, by offering several new ways to battle at the Battle Frontier. The Battle Frontier introduced several new battling gimmicks that make it a unique experience and bring people back to the game years later.

 

What do you think? Has Pokemon done a good job at post-game content? Should they make the next game include every region? Let me know in the comments!

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